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| mindmedicine is the portfolio of tim vandekerckhove. Belgian Freelance Motiongraphic Designer/Visual Effects Artist. |
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| Achterstraat 79 9040 Gent/Sint-Amandsberg BELGIUM mail: info@mindmedicine.tv cell: +32(0)473.63.79.38 |
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| Qmusic - Ice Porsche | |
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| Client: CC Description: Commercial for Qmusic - Win a porsche My part: modeling, texturing, shading and compositing. |
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| Dymo | |
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| Client: CC Description: B2B presentation of new product-line My part: animatic, design, animation (except hand animation), compositing. |
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| Borsato 2008 - Wit Licht | |
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| Client: Contentgurus Description: Visuals for High Resolution Ledwalls and Stage My part: design and animation for 4 songs (Margherita, When the lady smiles, Geen Toeval en Waarom nou jij) |
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| Telenet Digital TV | |
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| Client: Grid Description: animation-library for series of commercials My part: design, 3d animation, compositing |
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| Passion For Creation | |
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| Client: CC Description: canceled 30' HD-commercial. We decided to wrap up the finished shots as a self-promotional inhouse project My part: animatic, design, 3d animation, particles, compositing on brain-sequence and veins shot. |
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| Pioneer Sound Vision Soul | |
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| Client: Feniks Description: 30' commercial My part: modeling, texturing, shading (high-res buildings, pioneer products, props,...), setup for build-up effects, pre-compositing |
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| Artsen Zonder Grenzen - Human Ball | |
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| Client: Grid Description: 30' CG-Commercial. My part: layout, modeling, texturing, shading, effects and compositing on the city-sequence and some other shots. |
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| VT4 - Cine4 | |
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| Client: Grid Description: Trailer- and Bumper-Styling. My part: design, 3d animation, compositing |
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| Telenet - Leopard | |
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| Client: Grid Description: 30' Commercial. My part: 3d fur and hair on cord and mouse, compositing |
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| VT4 - EK | |
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| Client: Grid Description: 10' bumpers. My part: design, 3d animation, compositing |
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| British Telecom - City | |
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| Client: Grid Description: 30' CG-Commercial. Complete CG-city done at Grid. My part: Layout, high-res modeling, texturing, shading and pre-compositing on the city-sequence. |
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